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Militia of the Spire
Started by Soup

FORMATTING - WIP - UNFINISHED!

 

MILITIA OF THE SPIRE

 


OUR HOME - VASSAL TO NONE
As penned by Councilor M. Noctis, Revised and managed by Captain Odokhi Kalibri.

The Spire Militia exists to safeguard the town and its surroundings from external threats, including banditry, hostile forces, and beast or monster attacks. The militia operates distinctly from the town guard, focusing solely on defense and protection, with no authority to enforce the law or carry out arrests. Within this document contains:

1 - Actions of the Militia
2 - Ranks of the Militia
3 - Responsibilities of the Militia
4 - Distinction from the Spire's Guard
5 - Recruitment and Membership
6 - Members of the Militia

 


SECTION 1 - ACTIONS OF THE MILITIA


For the purpose of transparency and ensuring that all militia actions are made known to the Spire townsfolk, all militia actions, equipment requisitions, and actions of authority are listed below. Any relevant information regarding these actions posted in parallel. We serve the Spire and her people.


OPERATIONS :

Operation Caretaker - "Battle of The Garden"

Spoiler
General mobilization order issued. Several Crossbows are requisitioned via Sergeant K. Radziwill. 5 Large shields and 5 small shields are requisitioned via Altheric. Rules of Engagement are posted by Captain Umeneri Helara
Rescue of Prophet-Saint Taliana. A handful of Militia members and a single Duathrim ride at night on horseback following a recent and hasty report. This results in the rescue of Taliana, the Prophet-Saint of The Knights Lictor of the Lampwood.
Battle of The Garden. In a Spire-wide effort to repel The Knights Lictor of the Lampwood, militia leadership is assigned across various formations and tasked with leading an assault on the mountain pass to "The Garden." The Spire Militia was bolstered with various Spire Volunteers, a retinue of Rulanite shock infantry, a Duathrim flanking element, and a formation of militia archers. Captain Umeneri Helara, utilizing the capture of the Prophet Saint, presents them as having defected. This causes mass unrest among the Lictor forces, followed by the decisive engagement resulting in Spire victory coined "Battle of The Garden." 

 

Operation Golden Idol - "Hangua Warband" (ONGOING)

Spoiler
Ongoing operation, details not yet published



DEPLOYMENTS :


Deployment - "Off Beaten Paths"

Spoiler
Situation Arises. An individual named Sigmund needed assistance recovering his wagon of medical supplies.
Sergeant Maliketh is appointed to deployment. Sergeant Maliketh speaks to Sigmund and his equipped team of warriors. From this, he acquisitions the assistance of one of of Sigmund's pathworkers, Nolo.
Militia moves to clear the wagon. Clearing the wagon of numerous necrophages, a truth is revealed amidst a tense discussion. Sigmund's band ambushed and raided the wagon. The situation is even more complex when it is gleaned the wagon was headed to the Knights Lictor.
A resolution is reached. The verdict is to not punish Sigmund's band, as the group was deliberately striking for a Lictor logistics line, entrusting their service in further tasks.

 

Deployment - "Roadside Disappearance" (ONGOING)

Spoiler
Ongoing deployment, details not yet published.



EXERCISES :

Militia Training Exercises : Crossbows 1, Polearms 1, Hand-to-hand 1.
Necrophage Clearances : Clearance at the wall, Clearance to the North-East.
Sum of Equipment Requisitions : 5 Halberds, 5 Steel Arming Swords,  5 Crossbows (Caretaker), 5 Large Shields (Caretaker), 5 Small Shields (Caretaker).




  • x8

Chars:
Kalibri
Art:
Art Thread


SECTION 2 - RANKS OF THE MILITIA


Militia Captains: Oversees the militia’s operations, including training, resource management, and deployment. Appointed by the town council through majority vote. 

Militia Sergeants:
 Experienced members responsible for leading squads during operations and assisting in training.

Militia Members: Volunteer or conscripted individuals trained for specific roles, such as scouts, defenders, or marksmen.

Militia Auxiliary: 
Peripheral personnel in close contact to the Militia and often called in as support when needed, but not bound by oath.


SECTION 3 - RESPONSIBILITIES OF THE MILITIA


Road and Perimeter Patrols: Maintain a presence on roads and outer areas to deter banditry and identify threats before they reach the town.

Beast and Monster Defense: Respond to sightings or attacks by dangerous creatures in the region.

Support During Sieges: Assist the guard in defending the town’s walls during large-scale threats. 

Emergency Aid: Provide evacuation or logistical support to townsfolk during external emergencies.

Revisions:

Spoiler
Valkian Envoy Extradition revision: Only when a group shows hostile intent or fails to provide proper documentation does the Militia have cause to intervene, at which point they may assist in the defense of the Spire. Otherwise, authority of passage in and out of the Spire is under jurisdiction of the Spire Guard. Applicable to 'Support During Sieges' responsibility.
Signed - Councilwoman Noctis, Councilman Van Pelt, Councilor Kyr, Councilman Fesyla.

 


SECTION 4 - DISTINCTIONS FROM THE SPIRE'S GUARD


Jurisdiction:

  • The militia operates exclusively outside the town or in direct response to external threats.
  • They are prohibited from enforcing laws, making arrests, or intervening in domestic disputes. The militia is capable of only intervening if it to stop immediate harm to civilians, and to call for the guards to arrive on scene.
  • Any other parties that are conducting themselves mindfully are to not be disrupted by the militia, as they reserve the right to bounties and livelihood still. Though, a militia member may offer their help or give it if requested.

Accountability:

  • Actions are subject to review by the Militia Captains.
  • Any breaches of jurisdiction or misconduct result in disciplinary action or dismissal.


SECTION 5 - RECRUITMENT AND MEMBERSHIP


Eligibility:

  • Open to townsfolk and approved outsiders with basic physical fitness and a willingness to serve.
  • Background checks to ensure reliability and alignment with the militia’s mission.

Volunteer Basis:

  • Members are unpaid volunteers but are able to be provided with the rations, equipment, and occasional stipends if serving for a mission organized by the Militia.

Passive Service:

  • In passive service, militia members serve only when needed, allowing them to keep their jobs and live their daily lives unhindered.

Joining the Militia:
Assuming you are eligible per section 5's terms, speak to one of the currently appointed captains to undergo the joining process.

(DM ivan_oid or coffeetoast on Discord for some help if needed!)

  • x3

Chars:
Kalibri
Art:
Art Thread


SECTION 6 - MEMBERS OF THE MILITIA


For the purpose of transparency and ensuring that all militia are made known to the Spire's townsfolks, all members are listed below. If there are ever any threats or issues that arise, this roster serves as a list of people sworn to the defense of the Spire. Alongside their membership, all members of the militia will also have their rank and broad 'specialization' listed.

MILITIA CAPTAINS
Oversees the militia’s operations, including training, resource management, and deployment. Appointed by the town council through majority vote. 

  • Currently, the appointed Militia Captains are LILY and HELARA. They are able to appoint sergeants, and spearhead how the militia will gain recruits or react to emergencies.

MILITIA SERGEANTS
Experienced members responsible for leading squads during operations and assisting in training.

  • Currently, the appointed Militia Sergeants are  MALIKETH, YARROW,  SUSANO, DRENMIR, and MAGNOLIA. They are able to organize recruits together for squadrons during operations.

MILITIA MEMBERS
Volunteer or conscripted individuals trained for specific roles, such as scouts, defenders, or marksmen.

  • Amicia
  • Aeliana
  • Bracchus
  • Gametris
  • Hurricane
  • Lucian
  • Veena
  • Y'ashynn
  • Roy
  • Eivor
  • Elova
  • Grydda
  • Kaida
  • Krom Dilly
  • Locke
  • Brock
  • Myra
  • Nell
  • Olivier
  • Salachar
  • Senia
  • Atal
  • Elijah
  • Vanyel
  • Khara
  • Estel
  • Lantamir
  • Perseus
  • Rasmus
  • Raven
  • Vleclith
  • Caprice
  • Raime
  • Demascar
  • Graham
  • Falliren
  • Icarus
  • Lewis
  • Luis
  • Radhym
  • Yrn'ha

MILITIA AUXILIARY
Parallel non-militia personnel often called in for specific application or contracts such as path workers, information brokers, or extra manpower.

  • Nolo - Pathworker, Scout, Sigmundr's Band.
  • Adrian - Knight, Protector.
  • Aoi
  • Meriel
  • Sioned
  • Petrus
  • Miko
  • Hazel
  • x5

Chars:
Kalibri
Art:
Art Thread

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Chars:
Kalibri
Art:
Art Thread

-

  • x2

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Kalibri
Art:
Art Thread

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  • x2

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Kalibri
Art:
Art Thread

+ Khara to the Militia Member list.

Will keep a log of edits to this roster in the form of replies. All the space I need  is already claimed.

 

Chars:
Kalibri
Art:
Art Thread

+ Estel to the Militia Member list.

Played by the same person as Khara but forgot to add them.

Chars:
Kalibri
Art:
Art Thread

Roster Updates

Sergeants
:
+ Magnolia
+ Drenmir
+ Susano

Militia Levy:
+ Lantamir
+ Radhym
+ Lewis
+ Luis
+ Perseus
+ Rasmus
+ Hurricane
+ Raven
+ Salachar
+ Vleclith
+ Caprice
+ Raime
+ Yrn'ha
+ Demascar
+ Emyr
+ Graham
+ Falliren
+ Icarus

Militia Auxiliary
+ Aoi
+ Meriel
+ Sioned
+ Petrus
+ Miko
+ Hazel
+ Gallavan

  • x1

Chars:
Kalibri
Art:
Art Thread