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The McKinsley Trading Company
Started by Waffleheart


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The McKinsley Trading Company
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A guild made up of caravanners and sailors, including a mercenary (Markus), and a Walljack representative (Callum).
They have linked together as a response to protect their interests from being subsumed by the Lockwood Mercer's Guild.
Their stated goals are to strengthen the Spire's trade value as a port, and ties with the Walljacks.
This includes pushing the establishment of a new Spire run port, and the construction of a fleet to match it.
Their people can often be found frequenting the Hooktrap, the upstairs of the bar even housing their storage.
Though outwardly they don't hire freelancers, there are posters within the Hooktrap for work that are directed to their upstairs office.

- NPCs -

Trevor McKinsley - Leader in name, and a prominent Spire merchant in his own right.

Spoiler
Trevor was previously very aggressive in his business dealings, pushing out other merchants through all kinds of means.
This caught up to him when he angered Markus.
After a private meeting between the two, Trevor agreed to work with him, organizing the Trading Company under his own name.
He never makes decisions about the company without deferring to Markus first.
- The Now -
Made contact with the Secretary of the Atelier, Brieze, spoke with them about plans and future projects, and revealed that there were dangerous parties at play.
Trevor has supposedly signed as the owner of the ship 'Bloodtide'.

Markus - A mercenary captain who was previously known to offer his services to caravans.
He has now stepped into the mercantile lifestyle with an aggressive mindset, protecting the company interests with an iron fist.

Spoiler

Markus decided to seek more lucrative opportunities in the Reach after being cheated by an employer, who he had thrown off of Albern's Crossing.
During this stint, he had a run-in with the Thieves Guild, who gave him some trouble.
He returned it in kind.
At about the same time, he offered some services to Lucia Vallens.
In order to get himself set up as a major player in the Reach, he offered his services to a shady mage who wanted necrophages,
strong-armed Trevor McKinsley into making him a company from which to work out of, and ran his own caravan up to Valkia and back.
- The Now -
Markus has taken on a crew, the Black Fins, to strengthen his routes, both on sea and land.
Has swapped a crew member with the Black Fins, further securing their alliance.
Set Medeori out to try and bring back Hozlow for recruitment, but when Medeori was injured and then tortured, vowed to help find the culprit.
Ordered a direct action against Lockwood with a strike on their caravan at Albern's Crossing.

Callum Arcenaux - A Walljack sailor, merchant, and smuggler.

Spoiler
Callum has previously run many supply trips back and forth between the Swamps and the Spire, trading much needed goods.
Once a suspect in a counterfeiting scheme in the Spire, little evidence ended up pointing towards him.

Recently, he was asked by Trevor and Markus to join them in making a new company, and heading their sea operations.
Callum's many connections amongst the various Walljack clans is proving valuable for the company, but may be detrimental to his people in the end.
- The Now -
During a trip along the coast towards the Spire, Callum faced issues with his crew, but was aided by a Blessed of the Siren, Callan.

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- OoC -
I will be reaching out to certain groups with event offers concerning this faction, and posting some on the forums.
If you're interested in seeking them out directly (OoC or IC), please shoot me a message!

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