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Alive Az’Tur the Dream-Seer, VVytch Kyng
Started by Akme/MUST

 

Quote: “Zzzzz…….”

Name: Az’Tur

Age: 22

Race: Half Human, Half Feytouched….. (or is he really?)

Culture: Walljack

Sexuality: Heterosexual 

Appearance: 

Deep purple gumball eyes, often wearing heavy duty robes with fortified padding and glyphs, fair skinned, brown hair, rounded ears, stands at about 5’10, 125lbs, scrawny, one side of left arm and torso constantly growing mossy substance on skin and clothing.

Story

A tale shrouded by hazy memory and dark times, Az’Tur’s past is not known well even by himself. He has long lost the name of his Walljack pact, having left that sort of family behind to travel down to the Spire from the swamps. What can be inferred, however, is that Az’Tur’s entire livelihood was thrown upside down by the events leading up to the Sundering. He is one among a lineage that carried a dormant darkness within, and when his parents had brought him about with a pact with the Fey, that potency was simply waiting for a spark to ignite. When the rifts into the void tore through reality, Az’Tur’s mind plunged into a different realm, likely guided by both his heritage and the latent calls of the Dreaming One. Ever since, Az has been proverbially drowning in the Nocturne, the dreams, hopes, fears and nightmares of everyone around him coalescing in his brain, making it incredibly difficult to tell which thoughts belonged to him and which belonged to others. Another nasty side effect is just how taxing this curse is on his mind, the arcane energies and constant dream-bombardment causing him to fall asleep constantly. It was a miracle that Az managed to reach the Spire given his condition. 

During these early days, Az stumbled about searching for the Hermetic Assembly. He got into a few fights with bandits and his own party, but eventually met with Grydda to discuss what was happening. After some studying in the Assembly’s archives and meditating on the Nocturne, Az has slowly been making a connection between himself and an ancient wizard who once lived in the same swamps, ages ago. Being able to now cast a simple cantrip and keep himself from passing out all the time, Az made himself useful in the back lines during the battle for the Spire, eventually signing up to do some extra work on repairs and research in the aftermath. 

Az has been going through a lot of hard work uncovering the secrets to his past as well as working on his knowledge of the arcane. He has ascended to become a true Cursesmith and has taken many expeditions into the swamps of his homeland. The swamp hobo has made many more friends now and finally worked up the courage to become Thrudni’s boyfriend, living happily together in the valley of flowers. Life has been tough for this creature, but things are looking up for him.

 

Relations 

Grydda: Mentor, Concerned

Andromeda: Neutral 

Khammedol: Mentor

Liatris: Somewhat trusting

Sonoko: Very Friendly, found family 

Scylla: Friendly, found family 

Medeori: Neutral friendly 

Hemlock: Neutral friendly 

Serimei: Friendly 

Artemis: Friendly 

Crux: Intriguing 

Nozomi: Friendly

Mako: Somewhat friendly 

Raven: Somewhat friendly 

Rott: Avoids

Poxley: Pities, a bit suspicious 

Godfrey: Friendly 

Kyrus: Neutral, Respects

Perilla: Neutral, Some Respect

Meridy: Neutral friendly

Aspen: Friendly

Cryxios: Friendly, likes to annoy 

Cadayle: Avoids, Dislikes

Van Pelt: Dislikes, Disgusted

Enzo: Dislikes

Aralei: Somewhat friendly 

Z: Scared of them, sad about their interaction

Misty: Somewhat friendly

Petrus: Somewhat friendly 

Elreyna: Somewhat friendly 

Icarus: Pact mate

Grist: Grandfather-figure 

Mystery Faceless Swamp Being: That which would have been, a wish to love

Thrudni: Wife, Matriarch, Dream come True 

 

  • x4

Relations update 

More relations and backstory pieces, mage update 

  • x1

Another relations update, will add on some more changes from mage update and things later

Smol update, probably add changes to backstory in a bit 

Moar relations updoot

  • x2