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ON HIGHSUN 19 OF 1642,
Issued under the authority of the Lady Steward and Council of the Spire,
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Day of Open Court Townhall meeting on July 13, 6pm EST
Those attending are welcome to ask questions, share suggestions, raise concerns, or bring forward matters they would like addressed. This meeting is intended as an opportunity for open discussion between the people of the Reach and the Seneschalty.
All participants are expected to remain civil and allow others to be heard. Those who disrupt the proceedings may be asked to leave the townhall.
  
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Victory with the Siege of Ysait Hold Headed by the Office of the Marshal and Her Militia
Word has returned from the Amafells: after two and a half weeks of brutal siege, Ysait Hold has been reclaimed.
The red-and-blue banner of the Spire Militia now flies from its ruined battlements. Those who occupied the keep have been scattered, and the Greatlings of Clan Ysait may return to the home that was taken from them. By this victory, the alliance holds firm, and the Striped Pass is safe once more for travel between the Steppe and the Reach. It is also reported that the Marshal has secured an agreement with the Stonerunners for regular tribute of plunder to be rendered back to town.
This victory was hard-won. As the Militia returns home, the Lady Steward asks that our people receive them with patience, warmth, and gratitude. To the Marshal, her officers, the militiafolk, and all who lent their strength to this campaign: the Seneschalty offers its solemn thanks.
May we honor their efforts with vigilance, that the Spire may stand, now and ever, vassal to none.
  
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Pending Negotiations with the Valkian Realm Political Development DM’d by Reedie
Following Lord Maximillian Beckett’s return from court in Mariza, he has brought forth matters presented by King-Emperor Rayan IV concerning the Seneschalty of the Southern Reach and its sovereignty.
The instrument in question remains under negotiation at this time. Should it reach a state fit for ratification, the Lady Steward intends to make a diplomatic journey to the Imperial Court of Mariza in pursuit of further discussion and formal proceedings.
In preparation for this possible delegation, an entourage shall be formed to accompany her. Two citizens of the Seneschalty will be selected to attend, and those with interest in such a political and diplomatic opportunity are encouraged to submit their names for consideration.
Those chosen will be expected to conduct themselves with dignity, restraint, and respect for the gravity of the occasion. Any individual suspected of intending to sabotage, undermine, or otherwise disrupt diplomatic efforts shall be denied consideration.
OOC: This will be arranged where you can enter your name into a raffle, showing interest in attending. Please indicate if you have Courtly Esteem, and your name will be entered twice. If your character is suspected to be interested in sabotaging the efforts, there is a chance you will be removed from the raffle. Likely to be a DiscordRP, and has no set schedule or timeline right now for when it will be done.
  
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Recruitment to the Petitioners’ Forum Headed by the Office of the Tribune
Any interest groups, associations, guilds, companies, or other newly established organizations within Spiretown are encouraged to seek recognition within the Petitioners’ Forum.
Through the Forum, such groups may present proposals, raise concerns, advocate for matters relevant to their members, and participate in any meetings called. This provides an organized means for citizens and collective bodies to have their interests heard, considered, and addressed through proper civic channels.
Further information regarding the purpose, structure, and expectations of the Petitioners’ Forum may be found in its public notice, here.
  
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Knight Bannerets Proposal Proposal by Iselle Song, found here.
The Seneschalty shall consider Iselle Song’s proposed bannerets as an official wing of the Seneschalty, should the proposal be accepted and enacted.
Recognized knights of the Southern Reach may be admitted into this body and serve beneath its charge, bound to the duties, expectations, and standards set forth by the Seneschalty. Such recognition shall distinguish them as knights of the Southern Reach, owing their knightly office and public authority to the realm they serve.
Knights of foreign realms, houses, orders, or sworn companies shall not be stripped of their heraldry, honorifics, titles, or customs by this distinction. They may still be addressed and respected according to their own traditions. However, unless formally recognized by the Seneschalty, they shall not be considered knights of the Seneschalty, nor bear its authority as such.
  
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Contract Board Headed by the Office of the Exchequer
The Office of the Exchequer shall soon open a public listing of contracts available to the organizations and citizens of Spiretown.
This Contract Board shall serve as an organized means by which public works, civic needs, and Seneschalty-backed projects may be offered for completion by capable parties. Contracts may include labor, supply-gathering, construction, repairs, research, security, relief efforts, or other matters deemed necessary by the Office of the Exchequer.
The board shall be maintained as an ongoing project, with contracts added, completed, and rotated as needed. At any given time, the Office shall aim to focus these listings around one or two overarching priorities, allowing the efforts of citizens and organizations to be directed toward the Seneschalty’s most immediate needs.
Further details regarding payment, expectations, submission, and completion requirements shall be provided upon the public release of the Contract Board.
  
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Bloomburrow Tournament Headed by the Office of the Chancellor & Exchequer
A Bloomburrow Tournament is presently being organized within the Seneschalty.
This tournament is intended to be smaller in scale than Typhon’s, though still held over the course of a few days. Current plans include a larger archery contest, another joust, and potentially either a melee or the return of Knight & Charge.
[The tentative dates for the tournament are presently set around the end of July and the first few days of August, with further details to be announced once planning is more settled.]
OOC: If you have other attractions, contests, stalls, or events you would like to pair with the tournament—or if you are interested in organizing or volunteering—feel free to join the Seneschalty Discord here.
  
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Starry Night Gala Player event on July 11, 2pm EST
A gala hosted by Nia Belot and Ofelia Dumont shall be held to raise funds for the restoration of farms and livelihoods affected by the Eldarhorn outbreak in Albern’s Crossing.
The evening’s dress code theme shall be Starry Night, and all guests are required to pay an entry fee of 15 crowns to participate. A charity auction will also be held during the gala, featuring artisanal goods crafted by citizens of the Seneschalty. Proceeds shall go towards aiding those impacted and supporting the continued recovery of Albern’s Crossing.
  
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Findings on Bloodwrought Part of the ongoing eventline, Locke & Keye—Submitted by Verifiable Researchers
There are currently three known strains of Bloodwrought, some being more severe and lasting than others.
Mk. I Bloodwrought An acute infection which it runs its course through the body before symptoms fade. There are no lasting effects of this strain as far as studies show. Coloration typically ranges in Grayish Reds. Symptoms include:
- Hallucinations
- Fatigue
- Paranoia
- Weakness
- Lost control of mutant abilities
Once the infection breaks through the body's defenses, the afflicted will enter a Peak. Additional symptoms in this 'peak' state include:
- Greater physical strength
- Inability to discern friend or foe
- Destructive and violent behavior
- Hindered senses
If you or someone else displays these symptoms, seek viable containment until the infection's peak passes. Report to a trusted physician.
Mk. II Bloodwrought A more severe strain that varies from Mk. I, as it persists after the infection's initial Peak. Consistent coloration appears to be a pitch black liquid. Symptoms of initial infection include:
- Hallucinations
- Fatigue
- Paranoia
- Weakness
- Lost control of mutant abilities
After the first Peak, which functions much like the first strain, the infection instead lies dormant within the body. Those infected with this strain bear necrotized patterns within their flesh and bloodstreams, all bearing the shapes of flowers.
The defining trait of Mk. II Bloodwrought is its risk of involving multiple Peaks after the first. These 'Aftershocks' are caused by a Trigger Word. Should a Mk. II afflicted hear their Trigger Word, the mutant will enter another Peak. This Trigger Word can vary from each afflicted.
If you or someone else displays these symptoms, seek viable containment until the infection's initial Peak passes. Report to a trusted physician, and contact a trusted Cursesmith to remove the Trigger Word's memory in a worst case scenario.
Mk. III Bloodwrought No known information at this time.
  
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Signed,
Lady Steward Meriel Noctis Marshal Umeneri Helara Secretariat Varis ‘Crow’ Sorokin

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