
A bounty is posted to the board across from the Full Cask. Several groups of poachers have moved into some of the more valuable hunting areas in the Reach, and local hunters and trappers are calling for fighters to ward them off. There's promise of a bounty for successfully 'encouraging' these groups to depart.
The poachers can be identified both by the large boar emblems adorning their kit and their tendency to assault any who don't wear it. Three camps have been scouted by rangers from the Spire, and it's thought that these are where the leaders of the poachers stay; taking them out will likely cause the rest to disperse.
COMBAT - Dangerous, but retreat will be an option.
DURATION - around 2 hours per (i hope)
THEME - what if the hunters...became the hunted? bounty hunting, dead or alive.
REWARDS - scavenged equipment and hunting materials from the poachers, a to-be-determined quantity of coin as a bounty reward.
PLAYERS - up to 3 groups, soft cap of 5 players per group.
OOC INFORMATION
I will be doing some testing with the sling weapon template for the combats in these events; what I will be testing is how they feel if they act as one-handed weapons.
SCHEDULING
Organize your group of up to five (5) people, then DM me on Discord to claim a slot. Make sure there's at least one reason why these people would be working together.
Sign-ups will be on a first-come-first-serve basis.