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Clarification on Militia Jurisdiction
Started by Pyrias

Clarification on Militia Jurisdiction & Official Retinues

To all members of the Spire Guard and Militia,

In light of the recent extradition of Valkian Envoy Gregort Arctus by Dame Aylith Kessel from the Valkian Realm’s Embassy, this notice serves to clarify the jurisdiction and responsibilities of the Militia, particularly regarding official retinues seeking entry into the Spire to conduct business.

The Militia operates exclusively outside the town or in direct response to external threats. Their authority applies only in cases where hostile forces approach or endanger the Spire. They are not responsible for regulating entry at the gate unless there is an imminent threat.

Gate security and entry verification fall under the jurisdiction of the Spire Guard. When an armored or soldiery group arrives, it is the Guard's duty to check their papers before granting entry. The Militia is not to interfere in this process.

Only when a group shows hostile intent or fails to provide proper documentation does the Militia have cause to intervene, at which point they may assist in the defense of the Spire.

If an official retinue arrives on duty, such as conducting an arrest within their own ranks, they may proceed so long as their actions do not endanger the townsfolk. However, if the arrest involves a citizen of the Spire, it must be carried out through the Spire Guard and proper legal channels.

To reaffirm the role of the Militia, their primary duties remain as follows:

  • Road and Perimeter Patrols: Maintaining a presence on roads and outer areas to deter banditry and identify threats before they reach the town.
  • Beast and Monster Defense: Responding to sightings or attacks by dangerous creatures in the region.
  • Support During Sieges: Assisting the Guard in defending the town's walls during large-scale threats.
  • Emergency Aid: Providing evacuation or logistical support to townsfolk during external emergencies.

By decree of the Circle of Four,
Councilwoman Noctis
Councilman Van Pelt
Councilor Kyr
Councilman Fesyla

  • x3
  • x2
  • x1
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