
Idris is a traveler. Idris is a healer. Idris is a wizard. Idris is. The wanderer is discrete and obtuse, but tells the truth. Speaking in the old tongue of times past, it is unclear how old the mage is; names unspoken for generations will be conjured up with familiarity, and commonplace trend or verbiage not quite caught. The wizard marks a strange path with little clear pattern to movement, but has come across the Spire more than once with the odd magic spell or two.
Visual Description:
Idris wears a smile with ease. Taut and tugged lips curl into a considerate, kind expression. Stark white hair, piercing blue eyes, and pale fair skin. Idris drifts from place to place, keeping tricks confined, but when let slip, heads turn. Adorned in garb a patchwork of different cultures, telling of the places the wizard has been, Idris maintains an airy, eerie presence in whatever space is occupied.
Notable Moments:
- Spared the Knights Lictor squire Nelson from death, using magick to maintain his bodily function until threat came to him for this state.
- Resurrected Veena following her death, supplementing missing or rotted components with material scavenged from Meriel's graves. Learned her true name.
- Returned to the Spire with another spared soul, called the "Dour Drake". Supervised a combat with the dragon-touched, ensuring the flames of the Drake's weapon did not cause harm.
- Spared the Drake of death when Yarrow's lightning skewered through armour and flesh alike.
- Was later confronted by Councilman Rott and Bracchus about the methodology behind necromancy. Was detained by guards following a refusal to explain it.
- Spent many days in cells, teaching magick to one, learning the true name of another. Reconciled with a tormented daughter.