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Militia of the Spire
Started by Pyrias

MILITIA OF THE SPIRE

As penned by M. Noctis

The Spire Militia exists to safeguard the town and its surroundings from external threats, including banditry, hostile forces, and beast or monster attacks. The militia operates distinctly from the town guard, focusing solely on defense and protection, with no authority to enforce the law or carry out arrests.

SECTION 1 - RANKS

Militia Captains: Oversees the militia’s operations, including training, resource management, and deployment. Appointed by the town council through majority vote. 

Sergeants: Experienced members responsible for leading squads during operations and assisting in training.

Militia Members: Volunteer or conscripted individuals trained for specific roles, such as scouts, defenders, or marksmen.

SECTION 2 - CORE RESPONSIBILITIES

Road and Perimeter Patrols: Maintain a presence on roads and outer areas to deter banditry and identify threats before they reach the town.

Beast and Monster Defense: Respond to sightings or attacks by dangerous creatures in the region.

Support During Sieges: Assist the guard in defending the town’s walls during large-scale threats.

Emergency Aid: Provide evacuation or logistical support to townsfolk during external emergencies.

SECTION 3 - DISTINCTIONS FROM THE SPIRE’S GUARD

Jurisdiction:

  • The militia operates exclusively outside the town or in direct response to external threats.
  • They are prohibited from enforcing laws, making arrests, or intervening in domestic disputes. The militia is capable of only intervening if it to stop immediate harm to civilians, and to call for the guards to arrive on scene.
  • Any other parties that are conducting themselves mindfully are to not be disrupted by the militia, as they reserve the right to bounties and livelihood still. Though, a militia member may offer their help or give it if requested.

Accountability:

  • Actions are subject to review by the Militia Captains.
  • Any breaches of jurisdiction or misconduct result in disciplinary action or dismissal.

SECTION 4 - RECRUITMENT & MEMBERSHIP

Eligibility:

  • Open to townsfolk and approved outsiders with basic physical fitness and a willingness to serve.
  • Background checks to ensure reliability and alignment with the militia’s mission.

Volunteer Basis:

  • Members are unpaid volunteers but are able to be provided with the rations, equipment, and occasional stipends if serving for a mission organized by the Militia.

Passive Service:

  • In passive service, militia members serve only when needed, allowing them to keep their jobs and live their daily lives unhindered.

 

  • x13

MEMBERS OF THE MILITIA

For the purpose of transparency and ensuring that all militia are made known to the Spire's townsfolks, all members are listed below. If there are ever any threats or issues that arise, this roster serves as a list of people sworn to the defense of the Spire. Alongside their membership, all members of the militia will also have their rank and broad 'specialization' listed.

MILITIA CAPTAINS
Oversees the militia’s operations, including training, resource management, and deployment. Appointed by the town council through majority vote. 

  • Currently, the appointed Militia Captains are KALIBRI and HELARA. They are able to appoint sergeants, and spearhead how the militia will gain recruits or react to emergencies.

SERGEANTS
Experienced members responsible for leading squads during operations and assisting in training.

  • Currently, the appointed Militia Sergeants are KONRAD and MALIKETH. They are able to organize recruits together for squadrons during operations.

MILITIA MEMBERS
Volunteer or conscripted individuals trained for specific roles, such as scouts, defenders, or marksmen.

  • Mulrath
  • Vanyel
  • Halbie
  • Y'ashynn
  • Bracchus
  • Etwyn
  • Nell
  • Olivier
  • Elion
  • Cadayle
  • Aeliana
  • x14
  • x1