
Sudden invitations gets plastered around the spire for citizens to attend the dinner of some upstart company hailing from the Faded Steppe.
There is food, drink and even entertainment provided in the form of a ball for dancing. All seems to be going splendidly until suddenly, one of the guests is murdered!
It's now up to the rest of the guests to figure out who is the killer, as attempts to escape all seem to be impossible.
To survive the night, the rest of you must find out who did the killing or risk the fate of joining the deceased.
OOC:
TIME: THIS FRIDAY, 6PM EST.
(Moved up a day to not conflict with the holiday.)
This is going to be a mundane murder mystery type of event, going off a similar function of the game "werewolf/among us". [it won't be exactly 1:1 but close ish]
There is no /real/ death in this event. Those who 'die' just get put into a designated spot to be able to chat with others as "ghosts".
This is a semi-public event. Anyone can come, however I will need people to sign up to volunteer to be the "killer(s)". So if you're willing to do that, just put your char name down below and say you volunteer to be a possible "killer."
RULES:
1. There is no "real" death or combat that is going to happen here, as stated before. However, within the confine of the game, treat it as a "real" death.
2. At the start of the event, everyone will have a drink giving to them (not a real item) to drink. Everyone must drink it.
3. The killer(s) won't know who they are until the event, after the "drinks".
4. This is going to work sort of like among us, where after a death a "meeting" will happen where you discuss who you think might be the killer.
5. Each "meeting" will be a few minutes long, and will be held to a vote of who to "eject" out of the game as being the "killer". Most voted gets sent to where the other "victims" go in a designated area. If in the event a tie happens, I will roll a D2 and whoever it lands on, gets "killed".
6. If you eliminate the "killer(s) before they eliminate you all, you win.
7. Game doesn't stop until a clear winner is decided.
8. Those of you who get "killed", will be messaged by me and informed about being "killed" which you may RP out how you react how you wish.
9. After "death" you will be sent to the designated area where you can watch from above.
10. If for any reason your character decides they no longer want to "engage" with this game, you will automatically be considered "killed".
11. For the sake of suspense, all magical/fable abilities (that aren't physical changes like dragon scales/claws/wings etc) seem to not be able to "work" within the grounds of this place.
For the killers:
1. If you get picked as a killer, you will be informed in game through the message system.
2. To "kill" someone, you most pick who and message me in game
3. Killers will be informed of who each other are.
4. You must agree on who to kill when messaging me. (talk amongst yourselves who to pick then message me the same name.)
5. Rule 4 subject to change depending on amount of folks who showed up/signed up.
