-= When Sheep Fly =-

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Rumors from the farmers of outlander villages return to the Spire, telling tales of flying sheep in the night who never return to their pastures. The missing sheep are said to grow feathered wings of great lengths, screeching and bleating as they soar toward the hillside…
Though the rumors are strange by all accounts, many are worried of a decline in mutton and wool supplies for their families as they look toward the autumn. A call is made for hunters and problem-solvers of the Reach to investigate and stop this threat, leading them to a village north of the Spire…
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Difficulty: Medium
Complexity: Low
Risks: Character Death and Injury
Type: Open-ended Combat Hunting / Problem Solving
System: Standard Mechanics
Party Minimum: 4
Party Maximum: 6
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When: July 2nd, 12pm EST / 4pm UTC
Length: One-shot; 3-5 hours with a 3 act structure (2 ten minute breaks)
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Content: There are themes and elements of strong emotions, light gore, blood, death, grief, bodily and psychological harm upon people (PCs and NPCs) and animals/creatures included in this, within what is appropriate on the server. Please contact me on discord (chuiden) in a private message if you are uncomfortable with these themes or any other subject and I will avoid describing these scenes in detail.
Important Notes: Please give me a 24 hour notice if you are switching your character or are not attending. It really helps me set the tone, theming and difficulty of the encounter as I look closely at your character's profile and stats.
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Sign ups
(Post in this thread)
Username/Character (IGN:Character name):
Character Profile:
Character XP:
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Attending [6/6]:
The Stranger
Lena Lightborn
Insis
Deryn
Khione Sul
Tyger
Reserves [1/-]:
Zipporah
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OOC Notes
Introduction
Hey there! My name is Chuiden and I will be your DM for this event. I will be running an event focused on a creature from the Bestiary. This event is open-ended and can be solved in a number of ways.
Note on my DMing style and your motivation / group motivation in the plot hook
The plot hook in this post is a device introduced to entice and motivate your player character to engage with this particular storyline. This will manifest as a short paragraph or sentence that outlines the situation in this post, which will be further expanded upon at the beginning of the event that describes the situation and necessary environment details.
I recommend that you, either individually or collectively as a group, determine the driving force behind the plot hook once it is presented. Whether your actions are motivated by altruism, the pursuit of gain, the necessity of resources, to gain favor of the locals, or the desire for a quick profit and exploits, having a clear reason will naturally elucidate your presence in the situation. I hope that articulating a purpose will enhance the depth and authenticity of your engagement with the narrative. This can be internally by yourself, or shortly described to the group at the beginning of the event; you can describe it in your Character Profile section of the signup as well.
I'll be trying to pay attention to your character's background/history, so if you have some relevant experience, you may not need or won't be able to roll, may get some advantages or disadvantages, etc. Please inform me of such experiences if you think it would give you the ability to roll for something as I may be unfamiliar with it -- you are the most informed person on your character.
Mechanics Notes
For balance, some creatures will be adjusted with abilities and stat changes.
The event will be postponed if the party minimum is not reached.
If there is combat, please prepare your emotes to ensure a speedy pace. One combat round is about 6 seconds IC. Please take no longer than 2-3 minutes to emote something in combat. To respect everyone's time, I will be enforcing time limits with skipping turns, reordering initiative, or a consequence for your character.
Finally, no retconning an action unless it was initially impossible.

