~=~ A Knightly Chase ~=~

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Albern Crossing has been whispering trouble in the inn over spilled ale and wine: a heavy black horse-drawn carriage was seen moving cargo through the night on the road to the east.
Though none have seen what cargo is being transported, a wine merchant in the region has purportedly claimed missing stocks. Suspecting wrongdoing, he offers a reward for anyone able to stop these supposed robbers in the night…
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Difficulty: Low
Complexity: Medium
Risks: Character Injury
Type: Combat / Problem Solving
System: Standard Mechanics + Timer Mechanics
Party Minimum: 3
Party Maximum: 6
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When: July 6th, 3pm-8pm EST / 7pm-12am UTC
Length: One-shot; 2 act structure (1 ten minute break)
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Content: There are themes and elements of strong emotions, blood, death, autonomy, bodily and psychological harm upon people (PCs and NPCs) and animals/creatures included in this, within what is appropriate on the server. Please contact me on discord (chuiden) in a private message if you are uncomfortable with these themes or any other subject and I will avoid describing these scenes in detail.
Important Notes: Please give me a 24 hour notice if you are switching your character or are not attending. It really helps me set the tone, theming and difficulty of the encounter as I look closely at your character's profile and stats.
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Sign ups:
(Post in this thread)
Username/Character (IGN:Character name):
Character Profile:
Character XP:
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Attending [6/6]:
Olomet:Sirdeleed
SevenBirds:Thylfin Stormsinger
BooxStone:Moniith
LegendaryLegend_:Khari
Dembongo:Pepper Daw
AnubisWizard223:Icarus
Reserves [1/-]:
Notdeleting72:Marionette
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OOC Notes
Introduction
Hey there! My name is Chuiden and I will be your DM for this event. I will be running a short event focused on a chase scene. This event is open-ended and can be solved in a number of ways.
Note on my DMing style and your motivation / group motivation in the plot hook
The plot hook in this post is a device introduced to entice and motivate your player character to engage with this particular storyline. This will manifest as a short paragraph or sentence that outlines the situation in this post, which will be further expanded upon at the beginning of the event that describes the situation and necessary environment details.
I recommend that you, either individually or collectively as a group, determine the driving force behind the plot hook once it is presented. Whether your actions are motivated by altruism, the pursuit of gain, the necessity of resources, to gain favor of the locals, or the desire for a quick profit and exploits, having a clear reason will naturally elucidate your presence in the situation. I hope that articulating a purpose will enhance the depth and authenticity of your engagement with the narrative. This can be internally by yourself, or shortly described to the group at the beginning of the event; you can describe it in your Character Profile section of the signup as well.
I'll be trying to pay attention to your character's background/history, so if you have some relevant experience, you may not need or won't be able to roll, may get some advantages or disadvantages, etc. Please inform me of such experiences if you think it would give you the ability to roll for something as I may be unfamiliar with it -- you are the most informed person on your character.
Mechanics Notes
The event will be postponed if the party minimum is not reached.
If there is combat, please prepare your emotes to ensure a speedy pace. One combat round is about 6 seconds IC. Please take no longer than 2-3 minutes to emote something in combat. To respect everyone's time, I will be enforcing time limits with skipping turns, reordering initiative, or a consequence for your character.
There will be a round timer mechanic involved in this event that will be described during the event.
Finally, no retconning an action unless it was initially impossible.
Note on Difficulty and Complexity
I rank Difficulty and Complexity on two different scales ranging from Low to High.
A low difficulty event is something any player group could accomplish without over-exertering themselves; a high difficulty event is something a full party will have difficulty with; and medium is somewhere in-between.
Complexity ranks the number of threads that are woven into the plot, and the required resources necessary to be successful; the more there are to keep track of, the higher the complexity is.
I would recommend considering your participation based on these two rankings.
