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Finished [July 10th/12th/14th/19th] Misfortune on the Sea
Started by Chuiden

- +=* Misfortune on the Sea *=+-

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Fishermen from the Spire's shipyard have started rumors of spotting a wealthy trade ship that briefly ported in the city, only to crash off the coast of the Reach's southern shores. Witness reports describe that it was bearing sails with the sigil of the Moon clan of Ko'ram. The bodies of sailors, dozens of cargo barrels and cages now litter the shoreline. 

A call is made to investigate this tragedy...

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Difficulty: High

Complexity: High

Risks: High Risk of Character Death and Injury

Type: Combat / Mystery

System: Standard Mechanics

Party Minimum: 5

Party Maximum: 7

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When: [1] July 10th, 5pm-11pm EST / 9pm-3am UTC

[2] July 12th, 5pm-11pm EST / 9pm-3am UTC

[3] July 14th, 12pm-6pm EST / 4pm-10pm UTC

[4] July 19th, 10am-4pm EST / 2pm-8pm UTC

Length: Four events; 4 act structure (3 fifteen minute breaks)

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Content: There are themes and elements of strong emotions, strong language, blood, gore, death, autonomy, imprisonment, drowning, body dysmorphia, stress and anxiety, arachnophobia, acrophobia, bodily and psychological control / harm upon people (PCs and NPCs) and animals/creatures included in this, within what is appropriate on the server. Please contact me on discord (chuiden) in a private message if you are uncomfortable with these themes or any other subject and I will avoid describing these scenes in detail.

Important Notes: Please give me a 24 hour notice if you are switching your character or are not attending. It really helps me set the tone, theming and difficulty of the encounter as I look closely at your character's profile and stats.

For this event, if you are not able to provide a profile, a character description or their stats in its place, I unfortunately will not accept the signup.

Signups are closed for characters < ~100 XP, as I believe you will have a more than difficult time otherwise. This event is recommended for characters with > ~150 XP.

The event will be postponed if the party minimum is not reached and will be paused if the party minimum cannot be sustained during the event. 

Signups will close 1 day before the event start-date

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Sign ups:

(Post in this thread)

Username/Character (IGN:Character name):

Character Profile or Description/Stats:  

Character XP:

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Attending [7/7]:

TheNerdocalypse:Tali'Caele

MsTorii:Iselle Song

myceliumhoney:Ayleth

Olomet:Tayde

A_Z_U_R:Azuran

adam_unavailable:Anwar Ibn'Fadil

Captain_Cynical:Crow


Reserves [0/-]:

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OOC Notes

Spoiler

Introduction

Hey there! My name is Chuiden and I will be your DM for this event. I will be running this two-part event focused on a mystery. This event is open-ended and can be solved in a number of ways, however, combat is near certain.

Note on my DMing style and your motivation / group motivation in the plot hook

The plot hook in this post is a device introduced to entice and motivate your player character to engage with this particular storyline. This will manifest as a short paragraph or sentence that outlines the situation in this post, which will be further expanded upon at the beginning of the event that describes the situation and necessary environment details. 

I recommend that you, either individually or collectively as a group, determine the driving force behind the plot hook once it is presented. Whether your actions are motivated by altruism, the pursuit of gain, the necessity of resources, to gain favor of the locals, or the desire for a quick profit and exploits, having a clear reason will naturally elucidate your presence in the situation. I hope that articulating a purpose will enhance the depth and authenticity of your engagement with the narrative. This can be internally by yourself, or shortly described to the group at the beginning of the event; you can describe it in your Character Profile section of the signup as well. 

I'll be trying to pay attention to your character's background/history, so if you have some relevant experience, you may not need or won't be able to roll, may get some advantages or disadvantages, etc. Please inform me of such experiences if you think it would give you the ability to roll for something as I may be unfamiliar with it -- you are the most informed person on your character.

Mechanics Notes

If there is combat, please prepare your emotes to ensure a speedy pace. One combat round is about 6 seconds IC. Please take no longer than 2-3 minutes to emote something in combat. To respect everyone's time, I will be enforcing time limits with skipping turns, reordering initiative, or a consequence for your character. 

Finally, no retconning an action unless it was initially impossible.

Note on Difficulty and Complexity

Spoiler

I rank Difficulty and Complexity on two different scales ranging from Low to High.

A low difficulty event is something any player group could accomplish without over-exertering themselves; a high difficulty event is something a full party will have difficulty with; and medium is somewhere in-between.

Complexity ranks the number of threads that are woven into the plot, and the required resources necessary to be successful; the more there are to keep track of, the higher the complexity is.

I would recommend considering your participation based on these two rankings.

 

[Daniel Vayr] | [Gondrin] | [Robyn]

Username/Character (IGN:Character name): TheNerdocalypse:Tali'Caele

Character Profile or Description/Stats: Tali is a half greatling half arsa who is not bright, but is /very/ strong. He is heavily mutated, and is a force mage under his patron Facet. His biggest want is to protect people and keep people safe. He speaks in short sentences and words, unable to read, and is not smart by any means... But his heart is pure, and he hopes to prevent more people dying. Stat wise, max strength stats and max negative intelligence stats are the most relevant, with a +3 arcana and a +3 acro being semi relevant.

Character XP: 200

  • x1

Username/Character (IGN:Character name): MsTorii / Iselle Song

Character Profile or Description/Stats:  

  Her character profile can be found: Here!

Her name - Song, makes her an unimportant but still related branch to the Moon Clan. She had left the western continent 5 years ago and traveled to the Reach to make a name for herself. More specifically, a name separate from the one she was loaned at her birth. Since then, she has grown as a powerful mage and is presently learning to be a strong and dutiful Knight! Her current fighting style revolves around her martial prowess with a meteor hammer and her spells to support and shape the battlefield!

Character XP: 200

  • x1
Username/Character (IGN:Character Name): myceliumhoney:Ayleth
Character Profile or Description/Stats:  Character Profile | Mage Profile | Beyond those:

Acrobatics: -2
Stealth: -3 (she's pink)
Finesse: +3
Healing: -3
Research: +2
Arcana: +3
Nature: +2
Athlethics: +1
Forging: +3 (artifice mage)

No feats, arcane hindrance is Veins of Glass. She has 2 active constructs - One ranged, one Melee. Themed around the ocean because she worships Siren Serene!

Character XP: 135ish. 

  • x1

 

Username/Character: Olomet:Tayde

Character Profile:  https://avalore.net/forum/topic/445-tayde-martolod/

Shield (all 3 feats) and heavy armour user. Lvl1 mage. Will bring construct.

Character XP: 200 (180 used)

 

  • x1

Username/Character (IGN:Character name): A_Z_U_R:Azuran

Character Profile or Description/Stats:  https://avalore.net/forum/topic/1809-azuran-mal%27arn/ This is a bit outdated on feats and stats or w/e, if necessary I can put those in fully.

Character XP: 180-somethin

  • x1

Username/Character (IGN:Character name): adam_unavailable:Anwar Ibn'Fadil


Character Profile or Description/Stats:  

Anwar is a tier 3 Cursesmithy mage, with most of his XP invested into Harmony and Dexterity. Additionally, he has the following feats: Sanctuary, Quickfooted, Combat Acrobat, and Performer. He has the following hindrances: Salt in the Wound, Arcane Parasite (Cursesmithy).

Character XP: 200

  • x1

The Lighthearted | The Callous

Captain_Cynical:Crow

Description & Stats:

Once a Northern mercenary turned Spire Secretariat pencil pusher, Crow is a PnE triple blessed intelligence build. Though he has hung up his sell sword past, he tries to remain prevalent in investigating potential threats to the Seneschalty as a government official, and his exploits additionally have made him a Folk Hero in the Southern Reach. His build is mostly based our being an INT support with both blessings of the phoenix and equinox to provide aoe buffs and trick shot for funny moments. Additionally, he is a dex harmonised arsenal build with fanning blade, and of course Elementary (my favourite feat ever).

He has +6 research please ask me to roll research please please please

Character XP: 200

 

  • x1

Signups close today! Still taking reserve slots.

[Daniel Vayr] | [Gondrin] | [Robyn]