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Alive Lantamir | The Seeker
Started by TagTeamChampion

Heroforge Mockup

Spoiler

 

Sketch by @Charybdis ! (Left). Doodle by @Romedeu ! (Right). Art by @thiefclass !

Theme

INFORMATION

Name: Lith Lantamir
Full Title: n/a
Nicknames/Aliases: Lanny
Age: 18
Gender: Male
Sexuality: 
Race: Greatling / Fire Fey-Touched
Culture: Fireborne
Social Status/Profession: Itinerant Monster Hunter
Date of Birth: 16th of Goldleaf, 1623 AC
Zodiac: The Beast
Current Home: The Spire

PHYSIOLOGY
Appearance: A young fireborne greatling, marked by the touch of the fey. He bares a plant-like serenity, contrasting the harsh scales of black and umber that litter his body.
Figure/Build: 7ft 9'
Voice: 
Hair: Coal Black
Eyes: Deep Maroon, Solid
Distinguishing Features: Lantamir has a small collection of scales to the left side of his mouth; resulting from an injury when he was young.
Illnesses:
Injuries: Three stab wounds in his chest (one in left pec, two in lower torso)

PERSONALITY
General Demeanour: Plant-like and serene, there doesn't seem to be much which prompts a strong emotional response from the Fireborne
Strengths: Patient, Attentive, Caring
Weaknesses: Reserved, Naïve, 
Likes: Spirit of the Fire Dragon, Dancing, Sweet things.
Dislikes: Dismissal of his beliefs.
Fears: Not meeting the expectations of his community.
Short Term Goals: Grow Stronger, by any means necessary.
Long Term Goals: Learn more about himself. Grow Stronger, by any means necessary.

APTITUDE
Dexterity ( 1 )

Acrobatics ( 3 )
Stealth ( 0 )
Thievery ( 0 )

Intelligence ( -1 ) 

Healing ( -3 )
Perception ( 0 )
Research ( -3 )

Harmony ( 0 )

Arcana ( -3 )
Nature ( 0 )
Belief ( 0 )

Strength ( 0 )

Fortitude ( 3 )
Athletics ( 3 )
Forging ( 0 )

FEATS

Aspect of the Dragon: Scales

Mutant

Combat Acrobat

Pounce

Dual Striker

Corporeal Weapon

Acidic Blood

HINDRANCES

Glissandi

INVENTORY AND POSSESSIONS

An upsetting amount of crowns

The clothes on his back

A precious Dragon Ruby

RELATIONS

To be Reworked

#90373c

  • x6

Rhutelan Kinhhalt

A Coterie of Musicians

Songweaver

IN SERVICE OF THE SPIRIT

22/12/2024 

Spoiler
Attended "We've got a Problem", joining three other Recruit Dúathrim and the Grandmaster Artorius in dealing with 1/3 of said problem; that being a War Wanderer and his undead cohort. Facing the undead alongside his fellows with little more than his fists, Lantamir assisted in laying low the War Wanderer and one of his soldiers; a skeleton wielding a Warhammer. He received three throwing knives to the chest for his troubles.

11/01/2025

Spoiler
Sparred against Drenmir at the Duathrim Lodge festivities. Though he ultimately was defeated, he pushed the Spirit's Chosen to the brink himself.

12/01/2025

Spoiler
Accompanied the Duathrim on their daring attack on one of the Lictor's camps, with the goal of rescuing Cerys. Ultimately successful, Lantamir personally incapacitated one of the Lictor Knights, helping Nikephoros to take down another.

17/01/2025

Spoiler
Attended Necrobotany; Dipping for Seconds. Responding to a notice to help a researcher retrieve drowner 'essence', Lantamir accompanied a group of three others, including fellow recruit Olivier. There, they defeated the drowners, with Lantamir assisting the others, landing the killing blow on two of them. After the battle, Lantamir remained behind with Olivier to properly dispose of the corpses via cremation, doing some small part to allow the spirits of those who had died to rest.

19/01/2025

Spoiler

Lantamir, along with the other recruit Duathrim, was officially inducted into the Order of Hunters. Walking the Path of the Dragon, he was commended for his strength and bravery; especially for one so young. He drunk deeply of the mutagenic potion offered to all fully fledged Duathrim.

After the ceremony, Drenmir, the Spirit's Chosen, pulled himself, Eibhlin and Harwyn aside. There, he was told of the Spirit that dwelled within Volcris, and offered the chance to directly commune with it, by taking grasp of the black blade within the silvery campfire. The lad was able to withstand the soul-burning pain it imparted, coming out of the experience with greater belief in himself, and an ironclad foundation to his faith.

26/01/2025

Spoiler

Lantamir, along with numerous other Duathrim and Militia, assaulted the main Lictor force in the North Eastern mountains, in search of the Garden of Aedall. Lantamir accompanied the Duathrim, who were tasked with climbing up the mountainside, hoping to flank around the Lictors. He assisted with taking down at least three Lictor Knights alongside his fellow Duathrim.

After the Lictors had either thrown down their swords or been put to the sword, Lantamir accompanied his Duathrim into the Garden proper. There, he helped fight against the animated cat statues awoken by the Scholars as they progressed through unlocking the Garden's true power; being struck by the first's paw. While helping to gather the wounded to be treated, the angelic statues animated in the same manner as the cats had. When all hope seemed lost, the Spirit showed a sign; Drenmir, Eibhlin and Lantamir; those who had touched Volcris' sacred, silver flame; appeared as spectral versions of themselves atop the backs of dragons. These spectral riders crashed into one of the Angel statues, helping to save the lives of those sequestered within Kalibri's Etherdome. 

After the Great Tree at the centre was set alight by Drenmir, Lantamir carried his grievously injured mentor out of the Garden to safety.

  • x3
  • x1

Rhutelan Kinhhalt

A Coterie of Musicians

Songweaver

LITH FAMILY TRADITIONS

A collection of unarmed techniques, developed by and compiled into a martial art by the warriors of Lantamir's bloodline. Designed primarily for use against intelligent humanoid opponents. More recent developments to the Traditions have included techniques specifically designed to deal with armoured opponents, as opposed to more classical forms which had their roots in lighter, skirmish combat, or sport fighting.

TECHNIQUES

WIP

SPIRIT STYLE COMBAT ARTS

An eclectic collection of both unarmed and armed combat techniques, taught by the Aspirants of the Dragon to their members. While the style can be used for self defense against intelligent humanoid opponents, it is primarily designed with fighting beasts or monsters in mind.

TECHNIQUES

Bastion: A technique that involves tightening the muscles at the moment of an impact. Can be used both offensively and defensively, in Bastion Strike or Bastion Guard respectively.

Bastion’s Key: An application of the Bastion technique; the tightening of muscles is focused into the muscles of the fingers, allowing them to pierce through the vitals of an opponent. If the fingers are broken, it can be used to forcibly move the joints.

Candlelit Walk: A movement technique that allows the user to rapidly change position around an opponent; giving the appearance that they are like a flame, flickering in and out of sight. 

Candlelit Walk, Flicker: An extension of Candlelit Walk. The user sidesteps an opponents' attack at the last possible moment, giving the impression that the attack passes through them.

  • x2

Rhutelan Kinhhalt

A Coterie of Musicians

Songweaver