Welcome
To join our community, please log in or register!
New to Avalore?
Head over to the Getting Started page to learn what you need to know!
Internet Explorer
Internet Explorer is not supported. Please upgrade to a more modern browser.

Hunters of the Dark | The Dúathrim
Started by DraKonum

/====[ Hunters of the Dark ]====\

\===========[ X ]===========/

The founding of this Order is a mystery lost to time. They have walked the shadowed paths for centuries, their existence whispered of in half-forgotten tales and worn into the bones of the land. With each passing decade, fewer are taught their deadly arts, for the road they walk is fraught with peril, and few live long enough to pass their knowledge to another. Yet, the Order endures, standing defiantly against the encroaching night.

Their name alone echoes with the weight of the ancient tongue: The Dúathrim, Hunters of the Dark, Slayers of Monsters.

-----------------------------------

[!]
This is all official public knowledge if you wish for your character to know.

--=={ Overview }==--
---------------------------------
The Dúathrim of the Southern Reach have been reformed by Artorius, a young Arsa Sidhe who has reshaped the order for a new era. This branch accepts any who are willing to risk their lives, whether warriors, researchers, or magic wielders, all united by a shared purpose. They devote themselves to intense physical training, honing their bodies and minds to face the relentless dangers ahead. It is a path of blood and death, where hesitation can be fatal. The only rule for the Dúathrim is clear: when the time comes to face the next deadly threat, they must be ready.

The Dúathrim of the Southern Reach are a neutral order, beholden to no Faction or Nation. Their members are free to associate with other guilds, factions, or follow personal codes, as they see fit. Each Dúathrim is treated as an individual, not bound to any singular allegiance. However, when the call to arms is sounded—when a threat demands their skill and blade—they are expected to answer, united in purpose, no matter their personal ties. Their Sigil, the Nighthound.

----------------========================----------------

--=={ Recruitment & Ranks }==--
-----------------------------------------------
As Grand Master of this branch, Artorius is the one who recruits new members into the order. Any may join, offering their skills and expertise to aid these monster hunters, but a select few are picked to be official Dúathrim. As such, roles have been denoted to those that have provided such aid.
[Message DraKonum on discord or the forums if you are interested in joining!]

Grand Master
Only one person may fill this role, and this position is currently held by Artorius. They are expected to lead, organize, and recruit more Dúathrim into the Order.

Dúathrim
Your standard hunter. This individual has sworn themself and their weapon to this path, and are fully expected to hunt and slay dangerous monsters as their profession. They are also expected to heed the word of the Grand Master, as they are official members of the Order.

Recruit
As the title suggests, this is a new member to the Order. One that has yet to fully prove themselves as an official Dúathrim, but have devoted themselves to the path nonetheless. A hunt is usually used as a trial for these individuals, and should the Grand Master deem them worthy they are to be made Dúathrim.


-----------------------------------------------


Honorary Members
In the Dúathrim they accept Honorary Members. Individuals who provide aid but do not follow the path the Dúathrim have sworn to.

Hunter
An honorary hunter may join the Dúathrim on a hunt and reap a share of the bounty or loot they acquire doing so. 

Researcher
An honorary researcher may provide aid to the Dúathrim in any form outside of martial capability. Tinkerers, Alchemists, Doctors, Mages, etc…  All may fall under the Honorary Researcher role.

 

----------------========================----------------

--=={ Services }==--
---------------------------------

An individual Dúathrim may take any job they please for any price they set, but as an official standing the Dúathrim are strictly Monster Hunters. Their aid may come in many forms, whether it be a simple skilled blade at your side, or a honed tracker that can sniff out the faintest traces of a beast. Some may even be proficient as a mage.

Anyone can contact an individual Dúathrim if they know of one, but the easiest way to contact them is leaving a post up on their notice board near their Lodge, or contacting Artorius himself via letter or in person meeting. Their lodge is located in the North-Eastern outskirts of town, just past the older ruins.

----------------========================----------------

  • x15
  • x2

--===| Artorius |===--
--===| The Dúathrim |===--

[!]

With the Dúathrim flourishing and expanding across the Reach, now filled with skilled hunters and warriors of varied specializations, the time has come to bring purpose and structure to the order. This new structure shall be known as the Paths. Each has a distinct role and responsibility within the Dúathrim. 

Though one may walk a chosen Path, these roles are not entirely restrictive. Any Dúathrim may fulfill the duties of another Path, though they are not bound by the expectations tied to it.

----------------========================----------------

 

--=={ Path of the Nighthound }==--
-----------------------------------------------------------

Reliable Hunters

The Path of the Nighthound is the founding way of the Dúathrim, suited for those who choose to remain as unyielding hunters and trackers. It is the Path for those who do not seek specialization, yet wield deadly mastery in the art of pursuit. Newcomers who have recently sworn the Dúathrim Oath often begin here, as it serves as both a foundation and a transition for those still finding their way. 

This is also the Path of the Grandmaster, who embodies the Order's essence. United by the hunt, they strike with precision, each member a tactical force honed for the kill.

---------------------

Current Dúathrim on this Path:

- Grandmaster Artorius

- Gaiseric @astal

- Dante @chrispogs

- Olivier @neji101

 

--=={ Path of the Bear }==--
-----------------------------------------------------------

Unstoppable Juggernauts

For those who embody raw strength, the Path of the Bear beckons. The warriors who walk this path are the towering shields and unrelenting powerhouses of the Dúathrim, wielding weapons that cleave through foes or standing firm under the heaviest blows. These hunters are the order’s frontline, channeling the ferocity of the very beasts they slay. 

Masters of might, their strikes can shatter bones, their defenses are impenetrable, and their presence on the battlefield is nothing short of a force of nature.

---------------------

Current Dúathrim on this Path:

- Morgan @realfreya

- Aeliana (Recruit) @Bean

- Bracchus (Honorary) @Dinomono

- Mulrath @Daniel

 

--=={ Path of the Fox }==--
-----------------------------------------------------------

Elusive Strikers

Swift as the wind and sharp as a blade, those who walk the Path of the Fox embrace speed and cunning. Whether through traps, stealth, or a perfectly timed ambush, these hunters are the elusive predators who strike before vanishing into the shadows. With slender blades or deadly arrows, they are the hit-and-run masters, slipping through enemy lines with lethal grace. 

These Dúathrim are expected to be the eyes and ears of their fellow hunters, often scouting ahead or setting the perfect trap before the enemy even knows they're there.

---------------------

Current Dúathrim on this Path:

- Kethron @Heie_

- Locke @thiefclass

 

--=={ Path of the Owl }==--
-----------------------------------------------------------

Arcane Masters

The Path of the Owl belongs to those who wield both arcane knowledge and magical prowess. The mages of the Dúathrim, these hunters are masters of spell and wisdom, serving as the mystical core of the Order. Every branch of magic is welcomed here, without prejudice or limitation. 

They bring their arcane might to the hunt, unraveling the mysteries of magical creatures and assisting their companions with both combat and research. These Dúathrim are warriors of the mind, feared for their mastery of both spellcraft and strategy.

---------------------

Current Dúathrim on this Path:

- Diarmait (Honorary) @BrunoPhil

- Meriel (Honorary) @Pyrias

 

--=={ Path of the Krackerstag }==--
-----------------------------------------------------------

Nature's Caretakers

The healers and alchemists of the Dúathrim walk the Path of the Krackerstag. These hunters have forged a bond with the natural world, becoming experts in flora, fauna, and the hidden powers within. From treating the grievous wounds of their fellow hunters to creating potent alchemical concoctions, they harness the gifts of the earth to sustain the Dúathrim. 

Their deep understanding of nature is not just a tool for healing, but a vital weapon in the Order's quest to outsmart and defeat the monstrous threats they face.

---------------------

Current Dúathrim on this Path:

- Siona @Lovely

- Callista @CCARKUS

 

--=={ Path of the Fable }==--
-----------------------------------------------------------

Spiritual Warriors

Those who follow the Path of the Fable are driven by ancient beliefs and myths, weaving their faith into their martial prowess. Whether their hearts are sworn to the Lady of the Lake, the Dragon, the Siren, the Phoenix, or the Equinox, they fight with the power of legends in their souls. 

The Dragon

Most notable among them are the followers of the Dragon—a newly recognized Path within the Dúathrim. These spiritual warriors of Flame and Ash are imbued with the dragon's fire, their ambition and martial skill carving a path of lethality in the Order’s name. Even the youngest of this Path are expected to bring the fury of The Dragon to the battlefield, in either spirit or in blood.

---------------------

Current Dúathrim on this Path:

- Drenmir @Fryzbee

- Lantamir @TagTeamChampion

- Harwyn @Gwylgi

- Eihblin @dinosipscoffee

  • x5

--===| Artorius |===--
--===| The Dúathrim |===--

[!]

Claim probably

--===| Artorius |===--
--===| The Dúathrim |===--