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Newsletter - September 2026 (#23)
Started by paolumu

┌─── ∘(☀🍃🍂) September 2026 Newsletter (🍂🍃☀️)∘ ───┐
Lowsun, Season of Summer, Year 1642

 

(Summer's End by softwaring on Reddit)

 

6-1741042114.png

The sixth sign, Griffon, is representative of nobility, but remarked as a mosaic as well—disparate emblems coincide within a powerful being, representative of a diverse world.

 

                                                                                                                                 - Compendium, Constellations & The Zodiac

 


The Storyteller and Divine Gardener reworks are out!!!

Minor command updates out as well!


 

🔔° New & Upcoming

Community Updates

Pride Funds Donated

  • The $450 CAD raised during the Pride Fundraiser has been fully split and donated out to Oogachaga (Singapore), Stonewall (UK), and the LGBTQ Freedom Fund (US) with $150 CAD going to each!
  • Thank you again for participating!

Lore Updates

Storyteller Rework

  • The Storyteller has recently been reworked!
  • The biggest change is revival consequences;
    • Consequences are now divided into categories and changed into templates. These new templates will only affect revival consequences going forward, previously obtained revival consequences will not be altered.
  • The Storyteller so that they may now take on the appearance of Fables, for the Fable-blessed characters that want more of a spiritual revival.
  • Restrictions are outlined in the new and improved Storyteller DMing guide, available for the lore staff handling your revivals.
  • The full list of categories, templates, and lore can be found here.

Wild Nature

  • The rework for Divine Gardener has been released! Boasting three new Fabled feats along with it; being Instinct of Beast, Mark of Decay and Radiance of Renewal.
    • A unique mechanic to this Fable also comes in the form of the creation and sacrificing of talismans.
  • A new craftable Talisman item has also been added!
    • Crafted using 1x Wooden Stake, 1x Leather, and 3x Lilac, Black Rose, Rose, Tulip, Peony or Orchid and requires HAR: Nature+1.
    • The Talisman's Quality is determined by the crafter's HAR: Nature stat.
    • It can be sacrificed for a Trinket Sacrifice Effect determined by the Fabled feat.
    • A talisman is representative of the crafter's personal connection to Wild Nature, losing its potency and breaking down when given to others or left unused for prolonged periods of time. You may only have one talisman on your person, and it does not count toward a consumable slot.
    • Only one may be crafted per week.
  • You can find full details on Wild Nature here.
  • You can find the new Fabled Feats here.

Fable Curses

  • A new section for Fable Curses has been added to the Fables overview page, as well as a list of existing ones being added to the forums.
  • The overview can be found here.
  • The list of curses can be found here.

Systems Updates

Teasers

  • Defence Mechanics, Mounted Mechanics and spell patches are still in the works! Including covering some requested changes to Nightsent and Scry; alongside some rebalancing and reworking of other trouble spells.
  • Everything else from last month's newsletter is in the works still as well.

Technical Updates

Handful of Updates

  • Some general technical updates to chat commands, fixes, and other things!
  • Revised do-not-disturb system
    • You can now create a whitelist for people who can message you while you have do not disturb (/dnd) enabled. Use /dnd add and /dnd remove to add and remove people from the whitelist. Anyone not in the whitelist will not be able to message you at all. Please note that moderation members have a bypass to this restriction.
  • Chat channel aliases
    • OOC now has an alias of 'g' and 'global', so /ch g and /ch global will both go to OOC chat, instead of GlobalEvent.
  • Custom attack rolls
    • DMs can now use a /roll attack <modifier> <damage> [AP / GP] for a custom attack roll. For instance, /roll attack 0 4 would display as "Attack | 4 dmg: 2d10". AP and GP can both be added to the end (order doesn't matter), or just one, e.g. /roll attack 0 4 AP GP will display "Attack | 4 dmg [AP][GP]: 2d10" 
  • Food quality updates
    • Food is now given the [Consumable] quality tag, instead of actual quality based on nature tags.
  • Slashes (i.e. //) will no longer italicize text, due to the issue of people wanting to use it in normal emotes. Instead, you now must use asterisks (*) to italicize.
  • The Uncommon tag has been added for the product system, and rarity tags have their colour matched to the forums.
  • Fabled Feats now have their requirements back on the website.
  • Character traits are now displaying properly on the character card, some were displaying as blank before.


🌟° Player Events & Projects
Player-lead events and projects of Avalore, curated by the editor and Community Team to feature for the month.

Player Events

Mourning Hill Hospital by @Child of Rapture - Stray cats. A weird hospital on the hill; a strange girl that speaks as if she's walked the world for centuries. How odd.

Golden Seas by @fluffyasheck - Pirates are out at sea with rumors of treasure on the horizon!

Lowsun Stargazing by @Sapphires_Rose - Isn't the night sky so pretty?

Where The Crows Fall by @Chuiden - An investigation into the killing of dozens of birds...

The Fauna of the Reach by @mallsharkz - An overview of the beasts found within the Southern Reach


 

💌° Player Photos
Players are able to submit photos through our Photo Album forum (via our Discord server) to be featured in our newsletter, and even used as promotional material for Avalore!

 


Class Fieldtrip to the Nocturne - @PotatoLion


Audience of the Pearl of the Town Pageant - @Sparkles


Meet your Maker - @BirdmanDean


Plushie Blindboxes - @Octaconta


Great day for fishin' - @VinnyCall


A Whisper Away; Fae Masquerade - @yoursecondexwife

 
  • x2

Sodalite
The Fey's Maestro